Archive for the ‘mobile’ Category

Reconstructing the World With Flickr

As of September 2010, Flicker hosted 5 billion images with 3,000 uploaded each minute.  Facebook hosts even more.
These massive photo sharing systems provide an ever growing imagery dataset that could be used to reconstruct real world scenes in 3D.  In recent years, researchers have been processing images from these sites using computer vision techniques to […]

Digital Media and Technology Trends for 2011

In 2010, we witnessed a number of important developments in the world of digital media and technology.  The iPad became the first commercially successful tablet, a new type of computer security threat appeared, and Facebook grew to over 500 million users, just to name a few.   As 2011 arrives, here are trends I will […]

Register for “The Augmented Reality Event” (ARE), Discounts Available

Please join me at one of the first events completely dedicated to the business of Augmented Reality: The Augmented Reality Event, presented by Qualcomm, taking place June 2-3, 2010  at the Santa Clara Convention Center in Silicon Valley.
Conference highlights include keynotes by Bruce Sterling and Will Wright among others.  On Thursday I will be giving […]

Enabling Interactive Concert Experiences With Smartphones

During any concert today, fans are actively using their mobile devices. They are taking photos and videos, sending text messages, posting tweets, and updating their Facebook status.
Using mobile apps like those from Ustream and Qik, a few are even live streaming the show. Taking note of this behavior, a compelling opportunity exists to use […]

Siri and the Emergence of the Virtual Personal Assistant

Computing pioneers Vannevar Bush, J.C.R. Licklider, and Doug Engelbart envisioned computers as a way to extend the human mind’s capabilities. Their ideas proposed that by delegating a portion of our tasks to computing systems, we could more effectively manage the increasing complexity of our lives.
In 1997, I attended a brilliant presentation by wearable computing pioneer […]

The Reality of Augmented Reality

In 2009 augmented reality technology (AR) became mainstream. Though it has been under development for over four decades, in the past year it was prominently featured in major ad campaigns and was on the cover of Esquire. Concurrently, Layar, Wikitude, and a number of AR applications were released for mobile phones.  The future […]

Mobile Personal Broadcasting: Ustream.tv, Qik, Kyte, Flixwagon

In 2007, the phenomenon of Justin.tv thrust the notion of personal live broadcasting into mainstream internet culture.  Anyone with an internet connection and a USB webcam now has a plethora of options for live broadcasting with sites such as Stickam, Justin.tv, and others. In the mobile arena, Qik, Kyte, and Flixwagon have released applications allowing […]

Microsoft Tag: Hyperlinks in the Real World

Microsoft Research has developed an excellent system for creating mobile readable tags which encode URL’s.  Called Microsoft Tag, it can function as an interesting alternative to short codes.  The technology and its applications are explained in this video.

Microsoft Tag has recently become publicly available at http://tag.microsoft.com/.  Visit http://gettag.mobi/ to obtain a reader for most camera […]


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